![]() Note, if rotating the wrong way, try replacing Vector3.up with Vector3.down, Vector3.left, Vector3.right, Vector3.forward and Vector3.back. ![]() cube to rotateĬ(edgePivotPoint.position, Vector3.back, rotSpeed * ltaTime) BEYOND BEGINNERS 1 - Rubik’s Cube tutorial - Flip an Edge Piece in Place 12,137 views A series of Rubik’s Cube tutorials for people who have only just learnt to solve the. The second parameter is the axis you want to rotate the cube against. The first parameter should be the edge pivot point. What is the minimum number of turns needed to solve a rubiks cube with one edge piece faced the wrong way on the 3rd layer Example. That is, repeatedly position the cube so that the edge to be moved is RB, rotate the U layer so that where you want to move it to is FU, and cycle. I was about to tell you to use an external 3D software to set the pivot point to the location in your screenshot but it looks like you want to do this with multiple pivot points so you will to use empty GameObjects to accomplish this.įrom your screenshot, you seem to be on the right track.ġ.Create empty GameObjects and position them in the edges you want to rotate the cube around then place them under the cube.Ģ.Use transform.RotateAround not transform.Rotate to rotate the cube. ![]()
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